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Rogue legacy remix bosses
Rogue legacy remix bosses










rogue legacy remix bosses

The Paladin is also a good choice for this boss, his high damage and shield ability are invaluable in blocking projectiles.You can also use your shout to get rid of the projectiles. The Barbarian is a good choice for this boss, their high health allows them to tank quite a few of the shots before dying.The last few hits are the hardest parts of this fight. The Mage and his Flame Barrier can get the boss down to a few pixels of hp-bar in just a few seconds until your mana runs out.Sends out evenly spread out bullets in every direction.Sends out bullets in a pattern leaving seemingly random gaps for the player to be safe in.Sends four spiralling missile lines that turn clockwise or counterclockwise forcing the player to stay in between the lines and follow the bullets.He sends out red teardrop missiles in alternating patterns and orders, and does decent damage. The boss is significantly elevated off the floor as to make him impossible to hit from the ground, without jumping (unless the player has Gigantism). There are two spiketraps on either side of the boss in the bottom-most corners. Khidr is a large eyeball that sits in a small square room with two platforms either side of him - one at roughly his middle, and one at his apex.

rogue legacy remix bosses

#Rogue legacy remix bosses update

However due to the vast differences in how each boss is fought, they could potentially be fought out of order if one found a 'later' boss easier with their skill set.Īs of update 1.2.0 there is a remix version of each of the bosses that can be accessed after finding the related Obol. This is both due to the difficulty of the surrounding areas of the bosses, as well as the health and attacks of the bosses. Khidr (The Castle) → Alexander (The Forest) → Ponce de Leon (The Tower) → Herodotus (The Darkness) Collect the money drops before opening the chest - otherwise you lose the money.Īll bosses are available from the beginning of the game, it only takes the player reaching their door for the boss battle to begin however normally the bosses are killed in the order of: Each boss drops a significant amount of gold - in bags, coins, and sometimes diamonds, and all give a blue and gold chest that grants the player 3 permanent stat bonuses when opened. Once a boss has been killed, it cannot be re-killed until a new game, and the door of each boss room shuts accordingly. Each time a boss is killed, their icon on the door turns from a dulled grey to a bright cyan, symbolizing that the particular boss is dead. There are a number of bosses throughout Rogue Legacy, one for each region of the map, each behind an imposing set of doors - and one final boss (with two stages) that is located behind the large golden door that is at the entrance to the castle. 6 Final: Johannes (The Traitor) - First Form.5 Land of Darkness: Herodotus (The Infinite).












Rogue legacy remix bosses